Oct 12, 2007, 12:17 AM // 00:17
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#41
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Krytan Explorer
Join Date: Apr 2007
Location: Denmark
Guild: Dragonslayers Of The [Mist]
Profession: W/Mo
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Never asked for the legality of this project.
Only if the players would have their back covered.
Which seems they got, since Anet chooses to.
Which indeed is nice, since it gives some people the ability to learn something more about coding game servers and design.
I just hope that it wont be abused by other people that want easy money.
At the same time they only allow people who bought GW keys, to play on it.
And only on those campaign that the got keys for.
As well as the content has to be the same.
Did I get that correct?
If I did, what is the difference in playing on the real server compared to play on the project server?
Maybe in time they will even allow to make custom content, new story lines and what ever else that is interesting for a emu developer and the players to try out.
That is where things first start to get interesting.
Edit: Reply above me was posted before I asked if the content has to be the same.
You allow users to make their own content, since the server emu will have no content at all.
So after all, some one out there might add content that is a copy directly from the official servers later on.
But that is another discussion.
Last edited by Mineria; Oct 12, 2007 at 12:28 AM // 00:28..
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Oct 12, 2007, 12:42 AM // 00:42
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#42
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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I don't see grey area, I see black and white. It seems like A-net is "choosing at this time to not shut the project down", which pretty much says it all. Its not grey it is black. I am not willing to maybe sacrifice my account to help on a maybe illegal project. not for me. good luck on the project.
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Oct 12, 2007, 12:45 AM // 00:45
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#43
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by zamial
I don't see grey area, I see black and white. It seems like A-net is "choosing at this time to not shut the project down", which pretty much says it all. Its not grey it is black. I am not willing to maybe sacrifice my account to help on a maybe illegal project. not for me. good luck on the project.
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/seconded
I've not been told anything about it through official NCSoft/ANet channels and until i do (at which time i'll promote and push it via the Ascension show with great gusto), but until I do, I'm in total agreement with Zamial
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Oct 12, 2007, 12:46 AM // 00:46
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#44
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Ascalonian Squire
Join Date: Apr 2006
Location: Hong Kong
Profession: Mo/
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Oct 12, 2007, 12:51 AM // 00:51
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#45
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Wilds Pathfinder
Join Date: Aug 2006
Location: Buffalo, NY
Guild: [TTBH]
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Quote:
Originally Posted by Lonesamurai
/seconded
I've not been told anything about it through official NCSoft/ANet channels and until i do (at which time i'll promote and push it via the Ascension show with great gusto), but until I do, I'm in total agreement with Zamial
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Did you not read the two quotes I posted from Gaile?
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Oct 12, 2007, 12:57 AM // 00:57
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#46
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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No offense, but gaile is public relations not the legal department. And the direct qoute states:
"It's simply saying that we're aware of the project and do not, at this time, choose to exercise the option to pursue its termination......"
That speaks volumes for me.
Players: Protect Your Account
Avoid account theft! Do not purchase or sell Guild Wars accounts, do not allow others to access your account, and do not download any third-party programs.
source: http://gw.gamewikis.org/wiki/Guild_W..._announcements
see i can quote things too.
Last edited by zamial; Oct 12, 2007 at 01:06 AM // 01:06..
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Oct 12, 2007, 01:07 AM // 01:07
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#47
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Ascalonian Squire
Join Date: Apr 2006
Location: Hong Kong
Profession: Mo/
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Quote:
Originally Posted by zamial
No offense, but gaile is public relations not the legal department. And the direct qoute states:
"It's simply saying that we're aware of the project and do not, at this time, choose to exercise the option to pursue its termination......"
That speaks volumes for me.
Players: Protect Your Account
Avoid account theft! Do not purchase or sell Guild Wars accounts, do not allow others to access your account, and do not download any third-party programs.
source: http://gw.gamewikis.org/wiki/Guild_W..._announcements
see i can quote things too.
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OK, we respect your decision not to take part in GWLP.
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Oct 12, 2007, 01:11 AM // 01:11
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#48
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Krytan Explorer
Join Date: May 2006
Location: Halfway between here and there
Guild: Advanced Technology [CCCP]
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Although I cannot say anything official, nor can I say anything about getting banned for helping get the information, because in all honesty it IS breaking the EULA, I can say that from what I got out of the quote, they are quite fine with this project as long as it doesn't allow piracy of Guild Wars. As for preventing that, several simple ways come to mind, which all require the cooperation of Anet. And it would be easy to moderate submissions to the sandbox.
And the person who said there is no grey area, I'd like to say there is, at least in my opinion, a vast amount of grey. They are not saying the project is allowed, nor disallowed. As long as it does not infringe upon the rights of Anet (mostly profit, I'd think, but probably some other things too) they probably won't do anything about it, but the moment it does infringe then BAM, it's gone. I'd say that they won't, but I'm not Anet, so I'd be lying if I knew what they were thinking.
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Oct 12, 2007, 01:48 AM // 01:48
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#49
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Desert Nomad
Join Date: Feb 2005
Location: Ascalon
Profession: E/
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Both Gaile quotes refer to the server/emulator. There is nothing in the other thread, which Gaile responded to, about the packet sniffer which is a third party program. Nor has your intended authorization method been responded to by Anet, which is likely also a third party program. Stop throwing around those quotes as if its permission for someone to run your program without getting banned.
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Oct 12, 2007, 01:53 AM // 01:53
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#50
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Wilds Pathfinder
Join Date: Aug 2006
Location: Buffalo, NY
Guild: [TTBH]
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Quote:
Originally Posted by DarkFlame
Both Gaile quotes refer to the server/emulator. There is nothing in the other thread, which Gaile responded to, about the packet sniffer which is a third party program. Nor has your intended authorization method been responded to by Anet, which is likely also a third party program. Stop throwing around those quotes as if its permission for someone to run your program without getting banned.
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First of all, this isn't my program. I'm just simply stating what Gaile said in the other thread. Now if you don't mind, I'd like your head out of my throat now.
I honestly don't know how I feel about this quite yet, it sounds very cool but I'm just looking at if it will be even possible; however, I think it's clear Gaile and the dev team know what this is all about. They'll step in if they see it necessary, and have already said that.
Last edited by VanDamselx; Oct 12, 2007 at 02:06 AM // 02:06..
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Oct 12, 2007, 02:04 AM // 02:04
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#51
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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I wanted to add that, I have been watching the GWLP since the original thread. It is very interesting. I like the screen shots and the idea of adding mixed content or the ability to play after gw1 is history. It is a very interesting idea.
BUT
Will A-net or the GWLP protect me in the future?
There could be a key logger in the packet sniffer program, there probably isn't but there defiantly could be.
Also, what if 1 person in the future doesn't own all 4 games and is accidentally allowed into the game and gets content they didn't pay for, A-net decides to sue, the court obtains the GWLP records of those that helped and presses charges against them. Will the GWLP keep me from going to jail or being fined?
In sort the GWLP is asking for help but has no documentation that:
a. your account will not be stolen or banned
b. that you won't get in deep do-do.
I think they are trying to better the community but what is the old saying about the path to hell being paved with good intentions??
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Oct 12, 2007, 02:09 AM // 02:09
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#52
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Ascalonian Squire
Join Date: Apr 2006
Location: Hong Kong
Profession: Mo/
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Quote:
Originally Posted by zamial
I wanted to add that, I have been watching the GWLP since the original thread. It is very interesting. I like the screen shots and the idea of adding mixed content or the ability to play after gw1 is history. It is a very interesting idea.
BUT
Will A-net or the GWLP protect me in the future?
There could be a key logger in the packet sniffer program, there probably isn't but there defiantly could be.
Also, what if 1 person in the future doesn't own all 4 games and is accidentally allowed into the game and gets content they didn't pay for, A-net decides to sue, the court obtains the GWLP records of those that helped and presses charges against them. Will the GWLP keep me from going to jail or being fined?
In sort the GWLP is asking for help but has no documentation that:
a. your account will not be stolen or banned
b. that you won't get in deep do-do.
I think they are trying to better the community but what is the old saying about the path to hell being paved with good intentions??
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OK, we respect your decision not to take part in GWLP.
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Oct 12, 2007, 02:18 AM // 02:18
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#53
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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I'll be helping out.
I do have two related questions: First, is there a possibility for multiple skill balance states? i.e., suppose Ensign wanted to run skill balancing on your server... appealing isn't it ;o
2nd, is there a possibility for Prophecies only "states", "districts" or whatever on the PvP end? I know a few people personally who would actually play GW PvP again if it were Prophecies only professions and skills.
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Oct 12, 2007, 02:23 AM // 02:23
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#54
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Ascalonian Squire
Join Date: Apr 2006
Location: Hong Kong
Profession: Mo/
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Quote:
Originally Posted by icedwhitemocha
I'll be helping out.
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Cool! we appreciate it.
Quote:
I do have two related questions: First, is there a possibility for multiple skill balance states? i.e., suppose Ensign wanted to run skill balancing on your server... appealing isn't it ;o
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There certainly is the possibility for custom skill balances, the skills will be using a scripting system, allowing a very large amount of flexibility, the scripting system can do all sorts of things, for example on the test server at the moment using the /rank command can trigger an earthquake alongside your emote popping out.
Quote:
2nd, is there a possibility for Prophecies only "states", "districts" or whatever on the PvP end? I know a few people personally who would actually play GW PvP again if it were Prophecies only professions and skills.
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You would certainly have control over locking certain skills you don't want played with.
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Oct 12, 2007, 02:42 AM // 02:42
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#55
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Krytan Explorer
Join Date: Nov 2006
Location: Ancestral/Grenz
Guild: [CneX]
Profession: W/
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I read everything I could find; I'm still not sure what this project really aims to be.
Quote:
We believe our project to be only beneficial and not at all a substitute for playing on the live servers.
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Judging from this and the name "Lan Project", are we going to be able to play with people from around the world? Is it going to be primarily focused on single player "messing around", or is there the possibility for serious application (dare I say) such as replacing Anet's misguided PvP philosophy?
Actually, let me back up and ask... How realistic is competitive PvP? Are you guys going to shy away from that for fear of Anet getting nervous (and rightfully so)?
And finally: Are there going to be rules/structure? I was referring to a unified skill balance system that was different from Anet's current state. The phrase "custom skill balances" scares me a bit. Am I going to be playing with people who have a 5x10e10 damage flare on their bar?
Edit: I should also add that I hardly think Gaile discussed this matter without talking to people from the legal department first.
Last edited by icedwhitemocha; Oct 12, 2007 at 02:46 AM // 02:46..
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Oct 12, 2007, 02:43 AM // 02:43
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#56
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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Sounds like a very cool project. I'll definetly look further into it, no garuntees though, busy schedule and all.
As for Gailes quotes being insecure to some people, reason it this way. Gaile has said that NCsoft is not planning to take legal action against this project, which leads me to believe that since no one is whining about being banned by it, and since they are not taking action, that so long as the project is not used outside its current parameters that they will have no reason to take action.
If the project put any accounts at risk, I have a tad bit of faith that Gaile would have mentioned so, or at least gave us a hint of the danger. As for the legal end, I don't think NCsoft would hold onto this knowledge, let it damage the game in their eyes, then act on it. If they saw a problem, they would have acted.
And while Gaile may not be in charge of the legal department, she is not ignorant of their policies. Seriously, all the quotes here should be enough to gather this and more.
~If the creators of this thread have any problem with this argument, I will remove it, or edit the part they have a problem with. Just trying to get a few trolls off your back.
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Oct 12, 2007, 02:47 AM // 02:47
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#57
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Ok, legal/EULA issues aside...
whats the point? (and thats actually a legitimate question, not a flame, i actually want to know what the point is and what this offers that the official servers don't and why, with the obvious talent thats being wasted doing this, why isn't that talent being put to better use actually making a real game instead?)
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Oct 12, 2007, 02:47 AM // 02:47
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#58
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Lion's Arch Merchant
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Quote:
Originally Posted by Phaern Majes
I mean if nobody saw me drunk and driving, and if nobody saw me going 80 mph, and if nobody sees me hit that homeless guy....
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It's only illegal if you get caught.
This looks interesting. I may help out, after I look into it a bit more.
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Oct 12, 2007, 02:47 AM // 02:47
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#59
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Ascalonian Squire
Join Date: Apr 2006
Location: Hong Kong
Profession: Mo/
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Quote:
Originally Posted by icedwhitemocha
I read everything I could find; I'm still not sure what this project really aims to be.
Judging from this and the name "Lan Project", are we going to be able to play with people from around the world? Is it going to be primarily focused on single player "messing around", or is there the possibility for serious application (dare I say) such as replacing Anet's misguided PvP philosophy?
Actually, let me back up and ask... How realistic is competitive PvP? Are you guys going to shy away from that for fear of Anet getting nervous (and rightfully so)?
And finally: Are there going to be rules/structure? I was referring to a unified skill balance system that was different from Anet's current state. The phrase "custom skill balances" scares me a bit. Am I going to be playing with people who have a 5x10e10 damage flare on their bar?
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Basically the project aims to be a sandbox, allowing us to build custom content in a Guild Wars environment. The scripting system means we can have the skills do whatever want them to do, so you could have a 500 damage flare.. but that's up to the server administrator, that's what I mean by custom balance. Skill effects will be global however, it wont be your 10 damage flare vs his 500 damage flare.
PVP is a definite possibility, obviously with the flexibility of GWLP we could turn any map into a PVP arena, add new gametypes and so on.
Also it does work over the internet yes, it's not purely a LAN locked thing.
Quote:
Originally Posted by You can't see me
~If the creators of this thread have any problem with this argument, I will remove it, or edit the part they have a problem with. Just trying to get a few trolls off your back.
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I appreciate it
Last edited by Ajaala; Oct 12, 2007 at 02:50 AM // 02:50..
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Oct 12, 2007, 02:48 AM // 02:48
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#60
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Hall Hero
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Well, already banned three times, so I probably won't care about a fourth. I'll see what I can do to help this projectoness.
I will say that it'd be fun to run around at level 40 and literally solo content, Diablo style!
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